
It's the firm's Xbox Live Cloud Compute array of servers that powers all of the artificially intelligent enemies within Warzone, for one. Kill shots in the cloudĪs Halo 5: Guardians executive producer Chris Lee tells me, Warzone simply wouldn't be possible without Microsoft's army of powerful cloud computing servers. The meter then refills – again – based on performance. For instance, if I just pulled off a kill streak, I could call in either two new weapons and an overshield for two to three points a piece or a deadly Mantis rocket-firing robot for seven points.
